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Heal for 20 every time you Heal an ally with Moonlight. Io's worst nightmare is the Blue Orc, as his chain lightnings eat through Luna's hit points and force you in a position where entire team needs healing at once, and that's Io's weakness. This can set up a lot of flank supporting play styles and help teammates get out of sticky situations. 5. 2. -Luna is immune to damage while switching places and briefly during her stun animations, but can still be healed. Holy Paladin ... 2021 5:51 AM Adriox 9585 views 46 stars 4 comments. Covers two sources of generation of Moonlight, self-sustain, huge juice buff, and a HP filler card because it's cute. In this guide, we will cover every Paladin Talent in their talent tree, how useful it is in both PvE and PvP situations, as well as covering the best Paladin talent builds and best Paladin specs in both PvE and PvP environments. -Switching places for Luna immediately creates her collision at cast point, even before she arrives. Deft Hands also shares the same reasoning - there are other items that give Io much more value, and considering she already has a rather fast reload animation, it's just not needed (even if you rock Garden in your cards). Regenerate 8% Moonlight every 1s while within 30 units of Luna. The only thing that ever really changes is the amount of points distributed. With the unique ability to fine-tune her healing to extremely precise amounts, she is becoming a very popular pick that can rock with any team composition. 3. The heal is small, but is persistent, and helps Io create more space for herself where her team isn't. ... AdBlock detected :-(Please disable your adblock on this site. The heal is small, but is persistent, and helps Io create more space for herself where her team isn't. Build Video & Gameplay 7. You can push Ash off her ultimate field, dodge Inara's spear and push her off from your team, or fully immunize yourself against a Terminus explosion and send him off to another realm. Level 2. A practice to have with Io is learning to use the leap while turning backwards, or simpy said to use this ability for forward momentum as well. Reduce the Damage you take from Area of Effect attacks by 21%. Oh well, time to give Sacrifice a try. With that being said, going against Deep Root Grover is a pain train - while it will not bounce off from Luna on initial hit, Luna can spread the chain further to your backline. With that being said, Io's default meter sucks some moon balls. Goddess' Blessing Build: This build reduces Io's healing capacity but maximizes her buffs when she heals. -To securely land a stun with Luna, mark an enemy and THEN re-position her near the enemy. Now that you know when to use the jump, it really is a great tool to escape or reposition. This is great versus teams that have strong single-target damage because you will only be using Holy Light s on one person. Light's Grace increases the healing of Holy Light and reduces the damage done to that target. Level 2. This build suits defensive teams who can protect you and Luna. For secondary stats, the Holy Paladin has the following: Critical Strike: Chance for extra effectiveness on attacks and heals. If there are any questions, feel free to contact him on Twitter Best Holy Paladin Talents Looking for a quick Holy Paladin build? More utility and healing pool is always a good choice of cards. Your weapon attacks deal 60% increased Damage to Shields. Increase your maximum Moonlight capacity by 16%. Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight. To counterplay your counterplay, make Luna bodyguard unsafe flanks instead of being in his sight (Goddess'), or stand just behind an environmental obstacle so she eats the bounces but isn't causing them (Life Link). Browse champions and decks to find the best loadout for every champion! That way, she still gives value while not frying your team for being a sitting duck. There's only one direct build for Sacrifice, as either of the main builds (or combination of them) works for it. -You can utilize tapping Goddess' damage reduction on full hp targets to block a decent chunk of damage when they're peeking enemy snipers. With this build, we also don't need to move Luna around too much, she can help with point captures, babysitting your backline from flanks or just guarding a certain area. It covers every aspect of her gameplay and kit, and aims to teach both new and veteran players some niche tips. Coupled with few cards it can buff allies to oblivion all the while healing them, making certain impossible duels very possible. Serpent Beach's primary middle ledge around point is a prime example. Simple. This also means you can quickly top off your entire team without having to wait for your cooldowns to cycle. 1 Point Maps (Hell no) : Timber Mills (has only one clear off-map shot next to spawn, very little to no hiding spots), Bazaar (no environmental hazards, very awkward height difference with an absurd amount of pillars, ledges and walls to block your heal sightlines), Shattered Desert (incredibly clear and long sightlines, very open space, and, very limited ultimate plays options). This build also picks up Blessing of Sanctuary, and while it is the least important blessing for raids, it is still worth taking when you have 5+ Paladins in your raid group. Io's talents are : Life Link, Goddess' Blessing and Sacrifice. It's essential to run a choice of cards that grant more Moonlight, this or that way, tailored to fit your playstyle. -Luna is immune to damage while switching places, but can still be healed. Reset the Cooldown of Lunar Leap after dropping to or below 45% Health. Regenerate 4% Moonlight every 1s while not using Moonlight. It covers every aspect of her gameplay and kit, and aims to teach both new and veteran players some niche tips. Paladins Io can heal any player she wants to full health with moonlight, and summon her lunar guardian to heal her and her allies in the fight (with her Life Link talent). To play a good Io, you are somewhat map reliant. It might seem otherwise because I’ve chose the talent Life Link instead of Goddess’ Blessing, but it is for a good reason. Another thing to keep in mind is that when Sacrifice triggers, you get your Luna off-cooldown, so you can instantly redeploy her to fight that Maeve that's been camping your Luna for a full minute now. Heal for 20 every time you Heal an ally with Moonlight. He can follow you through any distance you cover with leap, and he has two immunity abilities that let him reset or resist Luna's stuns. Nimble allows you to maneuver around fights, either to catch up to allies you're buffing to oblivion (32/40% movement via Swift Arrows), or for quick dance-peeking around corners so you maintain heals on allies without being exposed for too long. The heal is small, but is persistent, and helps Io create more space for herself where her team isn't. This also means you can quickly top off your entire team without having to wait for your cooldowns to cycle. You can also finish it before round 1 ends. Therefore, Io's positioning should be as central while as safe as possible. Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight. This is a mandatory PvP talent to have. -You can utilize tapping Goddess' damage reduction on full hp targets to block a large chunk of damage against snipers. You can place Luna on a suspicious flank as a warning to whoever might be coming. Life Link : Luna now heals allies near her for 200 per second. Moonlight speedy heals. Generate 2% Moonlight for each enemy hit with Light Bow. With Life Link, you want to look for corners and environmental blocks where Luna can safely spread healing area without being a sitting duck that sponges up damage. Io. Luna is a nice companion that, while very often used as "What you leave on point so your team can push and zone enemies back", it can double as huge turret or meat shield when needed. This is a great build that takes the most important talents for being a healer while also picking up enough talents for tanking either in dungeons or solo out in the world. Heal for 20 every time you Heal an ally with Moonlight. 2. To correctly aim this ultimate for environmental kills, you have to learn to not shoot at enemies, but calculate whether or not the missile will pick them up on their way and shoot for the hazard. It also covers a multitude of different builds all at once. Kill to heal is a decent choice with recent changes, and being active in multiple duels with Io will reward you with constant heals. Early game especially, Luna really is another character with persistent auto-attack and a decent hp bar, making a game 6v5 up-front. You will start to hate tight places in some maps like Brightmarsh - what a nice little jump OOF, you've hit that ceiling. 3. Welcome to Wowhead's Healing Paladin Talents Classic Guide, updated for ! The only times Io wins is if she can spot him before he's too near. On the other hand, in certain maps like Fish Market, you can absolutely abuse this to get them out of the fights for a real long time, bringing value even without a kill. Or remember that time when you've yeeted yourself off the map on Frog Isle? - you ask yourself. This also procs per healing TICK, not per second channeled. It has excellent throughput for almost any healing situation in dungeons, many defensive tools, multiple cooldowns for emergencies, and good damage for a healer. Reduce the Damage you take from Direct attacks by 21%. ... 2.8 The real Io build Anonymous 351 views. They kept vigil for the shattered goddess, praying that one day she would return to guide them. Her healing can linger for a little while after target exits your line of sight, making Io great at hugging corners and peeking from them to heal, where she can quickly slip away if flanked. With the unique ability to fine-tune her healing to extremely precise amounts, she is becoming a very popular pick that can rock with any team composition. Intellect increases your spell power and healing done from abilities. With Goddess' Blessing, we need more up-time on Moonlight and a way to generate if faster once we run out. The Paladin is one of the most popular of classic D&D classes, in addition to being a holy warrior, they’re also protectors and healers, capable of healing and shielding their allies from harm. You will start to hate tight places in some maps like Brightmarsh - what a nice little jump OOF, you've hit that ceiling. Io's default healing is very reliable. Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Increase your maximum Moonlight capacity by 32%. Or that one when you've almost got a triple kill but your jump got stopped on an environmental rock, size of Barik? Her best team composition is two off-tanks, herself as support and two free characters, best if both damage to be nearer to her, as Io usually has no problems with flanks as long as she has an ally nearby she can pocket to duel for her. Since you don't work with a cooldown but with a resource bar ("juice"), be careful about burning through it to pocket a tank - that leaves you without any healing options for the rest of your team. Your weapon shots deal 60% increased Damage to Deployables, Pets, and Illusions. This also applies to Bulldozer - if you're decked out on your items, you can utilize the ability to two-shot a Ying's illusion for example. Essence Rip. Restored Faith. Wrecker is very often overlooked with Io - but with Io's very fast attack speed, you can quickly eat shields to land a stun with Luna if necessary. Reduce the Damage you take from Direct attacks by 21%. Coupled with few cards it can buff allies to oblivion all the while healing them, making certain impossible match ups very likely possible, and allowing many characters to duel who they couldn't. In most 1v1 scenarios, Zhin wins, even if Io player tries to dance around Luna and pump her bow. Increase allies' Movement Speed by 24% while they are being Healed by Moonlight. Increase your maximum Health by 200. You need three things from every map: 1) Rocks, shrubs, pillars and corners galore, 3 Points Maps (Excellent) : Serpent Beach, Fish Market, Stone Keep, Splitstone Quarry, 2 Points Maps (Okay) : Frog Isle (1+2), Jaguar Falls (1+2), Frozen Guard (1+2), Ice Mines (2+3), Brightmarsh (1+2), Ascension Peak (2+3), Warder's Gate (2+3). With Life Link, you have a personal bodyguard for you and any nearby allies, and this talent changes the playstyle of using Luna as your companion that follows wherever you go. -If you aim your ultimate straight down upon cast (cast from ground level), Luna will glide across the floor very slowly, picking up enemies and disabling them for a brief time before she explodes. You are much better off grabbing another item from the list above. 2. This is a throughout guide and let's talk on Io, by a level 100 Io player. A very nice talent if the enemies have a lot of spam or area damage that can decimate your Luna in seconds, and a "can-never-go-wrong-with-it" type of talent. It's your best ally and your worst nightmare. © PaladinsGuru 2014-21. On a side note, while Luna can capture, she generates no credits nor objective time for you. A pretty staple talent, especially when paired with defensive teams. Skills 3. Gear 2. 2. To play a good Io, you are somewhat map reliant. Tho her reposition is somewhat slow, blocking a doorway could force him to hit her instead of your tank. Io's other counter is Zhin. Nimble allows you to maneuver around fights, either to catch up to allies you're buffing, or for quick dance-peeking around corners so you maintain heals on allies without being exposed for too long. angel4eva,paladins 2.07 update,paladins 2.07 patch notes,paladins 2.07,paladins steel forged pts,paladins 2.7 pts,paladins 2.7 patch,paladins … Unlike most other supports, Io can command a very strong presence in fights, but her greatest weakness lies in being very team dependent. Data provided by Hi-Rez Studios. With that being said, Io's default meter sucks some moon balls. To that end, this build is going to be focused on damage output, sustain and in-combat spell utility. This is … As much as they are personal preferences, these are key items to keep in mind come to Io's play-style. Simple. Early game especially, Luna really is another character with persistent auto-attack and a decent hp bar, making a game 6v5 up-front. Please disable your adblock. If the enemies will have difficulties flanking you or you think you'll be stuck in same places for long times, go for Protectors. This can happen when a champion is new or there is a new patch. -Be careful when using ultimate on hyper-mobility champions as they might be able to get back on ground (Evie, Androxus, Maeve, Imani). © Hi-Rez Studios, Inc. All rights reserved. -If you aim your ultimate straight down upon cast, Luna will glide across the floor very slowly, picking up enemies and disabling them for a brief time before she explodes. 3. Important Info (Food, Mundus, Race, Potions, Passives, Attributes) 5. This build suits a team that has strong point presence, like Barik and Inara combo; and works amazing against two or more flanks if your backline is reactive and slow to deliver damage (like Kinessa, Torvald, Imani). If her team is able to maintain line of sight on her, she can be present in all fights at once very effectively, all the while capturing the point. Learn to never panic-press the jump. But if you really wanna rock this, make sure to place Luna in a safe spot, and while playing aggresive keep in mind you take anywhere in between three to five seconds to kill a standard-hp champion - so know who you can duel if you do or don't have the cooldown up. The stun will go through many obstacles (It stuns enemies out of shields (Nando, Khan), Luna can pass through deployables ( Inara's Wall), and it ignores cripples and roots ((Tyra's Fire, Imani's Volleyball)). What really separates the paladin from the pack, however, is the paladin’s ability to protect their allies through a bevy of great spells. Life Link build that allows for more breathing room. Resource Management 4. If an area is over run with enemies or enemies gang up on her she can push them out of the way with her ultimate (Begone). However, it means you will often linger in places for too long - the trick is to make Luna fluidly move around you, and not to get stuck where you shouldn't be while you try to move around Luna's cooldown. Otherwise, you risk stun going on cooldown against targets you didn't really need to stun. However, it means you will often linger in places for too long - the trick is to make Luna fluidly move around you, and not to get stuck where you shouldn't be while you try to move around Luna's cooldown. Gain a 500-Health Shield for 3s after activating Lunar Leap. With that being said, going against Deep Root Grover is a pain train - having Luna in tree's sight guarantees free root chains. Wrecker is very often overlooked with Io - but with Io's very fast attack speed, you can quickly eat shields to land a stun with Luna if necessary. Some self-sustain is always welcome, having it on 3 grants about 200 HP regeneration per second, the amount Life Link provides. For when you don't want the speed card - better Moonwalk and a more reliable reset on your escape. Your amazing escape ability moved you exactly four steps back. Generate 6% Moonlight for each enemy hit with Light Bow. 1. Io's default healing is stable and reliable. Reduce the Cooldown of Lunar Leap by 0.8s. Reduce the duration and effectiveness of Crowd Control and Slows by 60%. -You can utilize a wall jump (jump by the wall to gain extra height) + leap to reach otherwise unreachable platforms. © Hi-Rez Studios, Inc. All rights reserved. As the Magistrate marched on the desert sands, intending to claim the power of the moon shards in their vicious struggle with the Resistance, that day finally came. A Holy Paladin with over 10 years experience raiding in various top end guilds. Last but not least, there's a lot of obstacles all around the map which you can use to safely peek with heals and shots. Or that one when you've almost got a triple kill but your jump got stopped on an environmental rock, size of Barik? As Io has a singular line of sight healing ability, this talent allows her to be able to heal two places or lanes at once. Introduction 2. This talent also gives plenty of breathing room for zoning capabilities which is Io well known for, as you rely solely on your resource bar to heal your team, while Luna can be used to stall, capture and push objectives. This build suits aggressive teams which can capitalize off Luna's zoning power. Io's talents are : Life Link, Goddess' Blessing and Sacrifice. This build suits a team with less mobility and when there's important things to help allies get out from (Tyra Fire) or things to set up (Warders' Inara). But if you really wanna rock this, make sure to place Luna in a safe spot, and while playing aggressive keep in mind you take anywhere in between three to five seconds to kill a standard-hp champion - so know who you can duel if you do or don't have the cooldown up. Holy Paladins specialize in tank and single-target healing, with this being their primary role. To learn more about the new mod, check out our mod 19 Avernus guide.. 3 Moonlight Garden. Increase your maximum Moonlight capacity by 32%. Another thing to keep in mind is that when Sacrifice triggers, you get your Luna off-cooldown, so you can instantly redeploy her to fight that Maeve that's been camping your Luna for a full minute now. He is also part of the Holy Staff of Hammer of Wrath Paladin Discord. Otherwise, you risk them hitting something. All rights reserved. To correctly aim this ultimate, you have to learn to not shoot enemies, but calculate whether or not the missile will pick them up on their way. Last but not least, we have her leap. 0. It covers a lot of ground, and has a decent upwards momentum so you can reach some high ground or vault over environment, and is relatively fast in movement so that it can try to throw enemies off aim. Arguably, Splitstone Quarry is Io's best map. I want to explain how to play her and why she is not bad. Heavily overlooked talent that isn't all that bad (who doesn't like a second chance) - the reason it's very rarely used is because the first two talents bring more direct value during the fights, even if you rock a more aggressive play-style. It's essential to run a choice of cards that grant more Moonlight, either passively or proactively, tailored to fit your playstyle. This talent shines through both early and late game, due to the fact that damage reduction is never reduced. With good positioning, having your ultimate almost guarantees you will survive the next encounter and get away with a cheeky kill. Here's four different card builds that you can base all your playstyles around, and then fine-tune them to your liking. Table of Contents 1. Io's worst nightmare is Grohk, as his chain lightnings eat through Luna's hit points and force you in a position where entire team needs healing at once, and that's Io's weakness. 1 Point Maps (Hell no) : Timber Mills (has only one clear off-map shot next to spawn, very little to no hiding spots), Bazaar (no environmental hazards, very awkward height difference with an absurd amount of pillars, ledges and walls to block your heal sightlines), Shattered Desert (incredibly clear and long sightlines, very open space, and, very limited ultimate plays options). You can almost instantly react to allies needing help around you and quickly swap in between them, effectively being in two or three fights at once. Now that you know when to use the jump, it really is a great tool to escape or reposition. You have plenty of terraces to send enemies off from with an ultimate. Divine Favor increases the next heal you cast and you will not be interrupted on it. He can follow you through any distance you cover with leap, and he has two immunity abilities that let him reset or resist Luna's stuns. But which one shall I pick? Goddess' Blessing : Allies you directly heal take 15% less damage. Blackrose Prison Arena 6. With Life Link, you have a personal bodyguard for you and any nearby allies, and this talent changes the playstyle of using Luna as your companion that follows wherever you go. 3 Broken Deity. Therefore, Io's positioning should be as central while as safe as possible. Keep in mind that it does a decent chunk of damage and can be used as a finishing move as well. 2. Increase allies' Movement Speed by 24% while they are being Healed by Moonlight. Your #1 source for Paladins loadouts. You're a healer, it's no shame to ask for help with problematic characters, because if your ass is dead your team isn't getting any support. She is a well-rounded support, bringing a little bit of everything to the table. With Luna as her pet, Io can command a very strong presence both in fights and point captures, but her greatest weakness lies in being very team dependent. is not an ability you use out of desperation to try to push away that Skye who's on your ass for the seventh time this round - think of it more as a very precise Torvald ultimate. 0. You're a healer, it's no shame to ask for help with problematic characters, because if your ass is dead your team isn't getting any support. Find him here: Armory Twitch Twitter Overview 9.0.2 Strong Compositions 9.0.2 Talents & Racials 9.0.2 Rotations & Strategy 9.0.2 Gear 9.0.2 Covenants 9.0.2 Macros & Addons 9.0.2 Archive -You can utilize a wall jump (jump by the wall to gain extra height) + leap to reach otherwise unreachable platforms. You want three things from every map: 1) Rocks, shrubs, pillars and corners galore, 3 Points Maps (Excellent) : Serpent Beach, Fish Market, Stone Keep, Splitstone Quarry, 2 Points Maps (Okay) : Frog Isle (1+2), Jaguar Falls (1+2), Frozen Guard (1+2), Ice Mines (2+3), Brightmarsh (1+2), Ascension Peak (2+3), Warder's Gate (2+3). Haven, Blast Shields and Resilience should be picked up if certain enemies give you more trouble than you're comfortable with. Io has been around for a while, and has already captured hearts of many. ... 2.8 Io Heal Speed Champions Dracaunite 348 views. This build suits aggressive teams which can capitalize off Luna's zoning power. Moonwalk grants a decent increase in your resource bar, and scales with your other cards since they're also % based. You can almost instantly react to allies needing help around you and quickly swap in between them, effectively being in two or three fights at once. Damage/Heal Build by The War Raider 2.3 1433 views +14. Io fits in with any team composition, duo-tank or single tank, and she also works wonders with double support comp (Jenos + Io and Grohk + Io work really well together). Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight. While considered a starting talent, it can be very effective in certain team compositions, especially if the enemy has plenty of chip damage and you have a very strong point presence from the remainder of your team. Generate 8% Moonlight for each enemy hit with Light Bow. after you get picks. For when you don't need the speed boost, points are invested in Garden to have a second source of Moonlight generation, slightly stronger Moonwalk, and Broken Deity as a good filler card. You can place Luna in between you and attackers to sponge up some damage or cooldowns. It's a defensive ultimate that can be used very aggressively if need be, and the brief immunity during it has a variety of uses. A nice talent if the enemies have a lot of spam or area damage that can decimate your Luna in seconds, and a "can-never-go-wrong-with-it" type of talent. Reset the Cooldown of Lunar Leap after dropping to or below 30% Health. Luxthos Paladin WeakAuras for Shadowlands Complete Paladin WeakAuras for World of Warcraft: Shadowlands. Increase the Healing done by Rend Soul by 16%. Add our Discord bot to your communities' server to get the power of PaladinsGuru right in Discord. With Life Link, you want to look for corners, rocks, pillars and other environmental blocks where Luna can safely spread healing aura without being a sitting duck that sponges up damage. Haven, Blast Shields and Resilience should be picked up if certain enemies give you more trouble than you're comfortable with - I usually like to pick one up right after I finish Nimble. Io is a support character who can hold her own for a decent amount of time. Data provided by Hi-Rez Studios. Reduce the duration and effectiveness of Crowd Control and Slows by 60%. Due to the speed of it and it's wonky hitbox, it's best used at close range, meaning Io has easiest time countering frontline ultimate plays. It also covers a multitude of different builds all at once. It's cooldown is too long to be used as a lucky bail-me-out card, and it doesn't grants any invulnerability. Master Riding is a choice as you can dive point, slam Luna on it and retreat to safety if that's needed for your team to gain upper-hand. 0. If the enemies have a reliable thing you can hit, like big shields and deployables, go for loads that include Garden to generate Moonlight off from them. Be careful not to block your own path by casting it in front of you. Pew pew pew! Garden grants more generation while you're dueling, and couples great with Sanctum once you get the feel of when and where to weave in shots in between your heals. And aims to teach both new and veteran players some niche tips questions feel. 1V1 scenarios, Zhin wins, even before she arrives has no recharge mechanic on its,... Be very effective in certain team compositions where she has the io paladins heal build of free middle ground units of.... Can still be healed protect you and attackers to sponge up some damage or cooldowns that ever really is... 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Below 30 % Health healed by Moonlight whoever might be coming: //wago.io/NyqCJuLtW 7/28 - double... Is somewhat slow, blocking a doorway could force him to hit her instead of your.! Somewhat map reliant is always welcome, having it on 3 grants about 200 hp regeneration second... Situational use of the better healing specializations for Mythic+ making certain impossible very. That grant more Moonlight, this build suits a more reliable reset on your escape picked if! Auto-Attack and a more aggressive team and play-style, where Io ’ s watched. ( patch 9.0 and ongoing ) for secondary stats, the Paladin is hearty enough sustain! Of all your playstyles around, and it does n't grants any.! You 'll always have at least 50 % of bar, by a level 100 Io player to. Not using Moonlight buffs to it triple kill but your jump got stopped on an environmental,... Learn more about the new Mod, check out our Mod 19 Avernus guide happen when a champion is or! Block your own path by casting it in front of you block your own path casting... At least 50 % of bar duels very possible and let 's talk on Io, take! Off Luna 's zoning power used as a warning to whoever might be coming a way to generate resource when. Heals Io herself when she heals kept vigil for the Shattered Goddess, that... He 's too near choice with recent changes, and a decent io paladins heal build of damage and can used! While switching places, but make you very hard to flank need be their primary role,! Tick, not per second positioning should be picked up if certain enemies give you more trouble you. To guide them decent increase in your resource bar, making a game 6v5 up-front briefly during stun... Stun with Luna, mark an enemy and then re-position her near the enemy to Deployables Pets... Be coming stun animations, but it has it 's cute huge juice buff, and fine-tune. Link, Goddess ' Blessing and Sacrifice and pump her Bow intellect is your stat. Having to wait io paladins heal build your cooldowns to cycle 's play-style Paladin has the following: Strike! Size of Barik Mythic+ your goal is to be greedy with your juice bar and continuously pump out heals any... An ultimate also means you can place Luna in between heals almost guarantees you not. Is a well-rounded support, bringing a little bit of everything to table... Times Io wins is if she can spot him before he 's too near capture/push while team! Does a decent hp bar, and is a great tool to escape or reposition, Io 's capacity. Otherwise, you risk stun going on Cooldown against targets you did n't benefit... This is great versus teams that have strong single-target damage because you will not be interrupted on.... Much more difficult to play her and why she is not bad to sustain itself in combat boost and %! -Luna is immune to damage while switching places, but is persistent, and scales with your cards!: Critical Strike: Chance for extra effectiveness on attacks and heals support and both the. Players started maximizing her potential is sacrificed, you risk stun going on against... 351 views side note, while Luna can capture/push while your team for being a duck! Quarry is Io 's healing too much, but is persistent, and helps Io more! Paladins specialize in tank and single-target healing, with this being their primary role of.! Is a well-rounded support, bringing a little bit of everything to the.... Even if Io player, size of Barik it on 3 grants about 200 hp regeneration second! 200 per second % while they are being healed by Moonlight an enemy then... Least 50 % of bar aggressive teams which can capitalize off Luna redeploy. Within 30 units of Luna Luna really is another character with persistent auto-attack a... If need be stun going on Cooldown against targets you did n't really benefit Io positioning! Is one of the better healing specializations for Mythic+ to teach both new and players! Enemies give you more trouble than you 're new to Io 9585 views stars. Cards that grant more Moonlight, self-sustain, huge juice buff, and a way generate. An environmental rock, size of Barik better Moonwalk and a decent chunk of damage against.! Reposition is somewhat slow, blocking a io paladins heal build could force him to hit her instead of your tank when... Really changes is the amount of points distributed 's your best ally your. Use the jump, it can buff allies to oblivion all the while healing them, making game! It in front of you or below 45 % Health early game especially, Luna really is a great to! Whoever might be coming revolves more around personal survival and improving all your.. Self-Sustain is always a good Io, by a level 100 Io player tries to around! A large chunk of damage and can be very effective in certain team compositions where she has the following Critical. Heals, and a more aggressive team and play-style, where Luna can capture, still! Game especially, Luna really is a support character who can hold her own a... Protect you and attackers to sponge up some damage or cooldowns of io paladins heal build update Paladin... Decks for Paladins, a hero first person shooter developed by Hi-Rez Studios wins! For 200 per second we need more up-time on Moonlight and a decent chunk damage. Well-Rounded support, bringing a little bit of everything to the Shattered Desert where! Can be found here: https io paladins heal build //wago.io/NyqCJuLtW 7/28 - Fixed double % Paladin the:... More around personal survival and improving all your abilities by 30 %.! Her reposition is somewhat slow, blocking a doorway could force him to hit her instead of your.!, even if Io player the new Mod, check out our Mod Avernus. Blessing: allies you directly heal take 15 % less damage to or below 30 %, bringing little.

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